Progress update post #1

Hello, it's been awhile!
Just want to tell you some things about our progress just before the Midsummer, or Juhannus as we call it in Finland.
We have made some new fishies! Some of those are focused on early game. We still need more early game fishes for players to gradually get better feel for the mechanics.
Improvements have been made for Fish AI. Paths can be assigned for fishes to swim. This can be used to make the levels more lively and interesting. Fishes can swim upriver, for example, rather than just move randomly around their spawn.
New levels are in the making and some old levels have received optimizations and improvements. I've made new music for Ocean Avenue level to match the theme of the combat music that it has now, and I'm trying to make level specific tunes to match the vibes of the fishing spots. Here's a little tease on one of the new levels.
There are still a lot of things to do before release, but little by little we'll get there. I don't know if we should do Steam early access or do something of a soft launch on GoG or such, but that's a question for another time.
I'm gonna take a brake from all this over the Midsummer and take it chill. Have a great summer!
-JV, Räyhä Games 🐟
Get Gargantuan Angling demo
Gargantuan Angling demo
An arcade style fishing game.
Status | Released |
Author | Räyhä Games |
Genre | Sports |
Tags | 3D, Arcade, Fishing, Godot, Indie, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Gargantuan Angling update 1.0.523 days ago
- Gargantuan Angling update 1.0.434 days ago
- Gargantuan Angling update 1.0.343 days ago
- Gargantuan Angling update 1.0.250 days ago
- Gargantuan Angling demo released!52 days ago
Leave a comment
Log in with itch.io to leave a comment.